Synthetic Learning Technologies

Etym. synthetic (adj.) 1690s, as a term in logic, “deductive,” from French synthétique (17c.) and directly from Modern Latin syntheticus, from Greek synthetikos “skilled in putting together, constructive,” from synthetos “put together, constructed, compounded,” past participle of syntithenai “to put together” (see synthesis). Related: Synthetical (1620s in logic).

Etym. learning (n.) Old English leornung “learning, study,” from leornian.

Etym. techno – word-forming element meaning “art, craft, skill,” later “technical, technology,” from Latinized form of Greek tekhno-, combining form of tekhne “art, skill, craft in work; method, system, an art, a system or method of making or doing.”

Definition

The technologies used in synthetic or simulated learning environments, including manikin; computer-based virtual reality; haptics; actors; simulated patients; part-task / task trainers; hybrid; and video (Australian Society for Simulation in Healthcare).

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